An Android App that shows a PC system's live data when touching a hardware component on screen. The app itself was implemented with Unity with C# while the live data was gathered with a Windows service and tool coded in C++ running on the monitored PC systems. For low-latency data communication and storage I developed an optimized web infrastructure running on a Linux server. Additionally a web front was used to present the connected PCs and live data as well.
This Augmented Reality System including the app and a microsite was used for ASUS' appearance at the IM.TOP 2017, Austria's biggest retailer event for IT.